package com.badlogic.androidgames.jumper;

import com.badlogic.androidgames.gamedev2d.GameObject;

public class Castle extends GameObject{
	
	public static final float CASTLE_WIDTH = 1.7f;
	public static final float CASTLE_HEIGHT = 1.7f;
	

	public Castle(float x, float y) {
		super(x, y, CASTLE_WIDTH, CASTLE_HEIGHT);
	}

}
